# Verify

To validate that the installation process has been completed successfully; you can use one of the methods provided in this section to verify that the addon is working.

## ❱ Server Console

**rlib** will report which modules are loaded when the server first boots. You can verify that Apollo is recognized by the server simply by reading the server console for the following:

![\[1.1\] example of console output on server startup](https://3874596343-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LdXI4KWDq_D_8oNZguN%2F-LdaRuIqgYCrN5n-Rr8t%2F-LdaSZJw1Hpk_3q7ZXK_%2Faddon-apollo-verify-01.png?alt=media\&token=47db0da3-b789-4a62-a0f1-4a75d8ffc102)

You can also verify the installation by typing the console command **`rlib.modules`** which should output a list of all currently installed modules.

![\[1.2\] rlib installed module output](https://3874596343-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LdXI4KWDq_D_8oNZguN%2F-LdaRuIqgYCrN5n-Rr8t%2F-LdaTiTUwHAB1zPaQDck%2Faddon-apollo-verify-02.png?alt=media\&token=5f09563c-135c-4738-8313-508c3e711aab)

## ❱ In-Game Activation

Any addon that includes an interface will come with multiple ways to make it appear on-screen. Obviously, by making the interface appear, you will know that it is successfully installed.

For a list of activation methods, view the [**Binds**](https://apollo.rlib.io/first-use/binds) page.
